A brilliant third-person adventure, Middle-earth: Shadow of Mordor won numerous awards for video game of the year for 2014.
I worked in-house with a talented writing team. My responsibilities included writing all lore and artifact entries and in-game dialogue for the slave rescue missions.
Fun Fact: Monolith Studios, where Shadow of Mordor was built, has a secret room devoted solely to the storage and display of snack treats such as donuts. We refer to it as “The Donut Room.”