A brilliant third-person adventure, Middle-earth: Shadow of Mordor won numerous awards for video game of the year for 2014.
I worked in-house with a talented writing team. My responsibilities included writing all lore and artifact entries and in-game dialogue for the slave rescue missions.
Fun Fact: I nearly died during the making of this video game. While crossing at an intersection during a rainy winter’s evening, a car made a left-hand turn and swerved into the far lane, abruptly stopping so close I could reach out and kick its bumper.
Which I, in fact, did.